Name = BOMBSHELL 
Description = MINEDROP ROM REMIX
JDescription = 
Source = 2005 Statix, remix 2006 philippe brodier

Venue = 2 - Big Blue
Sky = 3 - Blue
ROM_Music = 4 - Big Blue
EK_Music = 4 - Big Blue

Horizon_Count = 0
CTL_Point_Count = 64


CTL_Point 1
X = -725,000
Y = 23,000
Z = -725,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -525,000
Y = 0,000
Z = -775,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 1 - Lap Marker

CTL_Point 3
X = -275,000
Y = 21,000
Z = -780,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 0 - Normal

CTL_Point 4
X = -125,000
Y = 47,000
Z = -785,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 75
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center
Gate = 0 - Normal

CTL_Point 5
X = -75,000
Y = 55,000
Z = -790,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 70
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 6
X = 78,000
Y = 0,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 7
X = 175,000
Y = 0,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 8
X = 225,000
Y = 5,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 9
X = 275,000
Y = 5,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 10
X = 325,000
Y = 10,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 11
X = 375,000
Y = 10,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 12
X = 425,000
Y = 15,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 13
X = 475,000
Y = 15,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 14
X = 525,000
Y = 20,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 15
X = 575,000
Y = 20,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 16
X = 625,000
Y = 25,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 17
X = 775,000
Y = 20,000
Z = -775,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 18
X = 875,000
Y = 15,000
Z = -725,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 19
X = 925,000
Y = 15,000
Z = -625,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides

CTL_Point 20
X = 925,000
Y = 15,000
Z = -425,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 21
X = 875,000
Y = 15,000
Z = -325,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 22
X = 775,000
Y = 15,000
Z = -275,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 23
X = 575,000
Y = 36,000
Z = -275,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 315
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 24
X = 425,000
Y = 62,000
Z = -275,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 285
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center
Gate = 0 - Normal

CTL_Point 25
X = 375,000
Y = 70,000
Z = -275,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 285
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 26
X = 225,000
Y = 15,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 27
X = 25,000
Y = 15,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 28
X = -25,000
Y = 21,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 29
X = -75,000
Y = 21,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 30
X = -125,000
Y = 27,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 31
X = -175,000
Y = 27,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 32
X = -225,000
Y = 33,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 33
X = -275,000
Y = 33,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 34
X = -325,000
Y = 39,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 35
X = -475,000
Y = 36,000
Z = -275,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 345
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 36
X = -575,000
Y = 31,000
Z = -225,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 37
X = -620,000
Y = 62,000
Z = -162,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 315
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 38
X = -620,000
Y = 88,000
Z = -26,000
LeftWidth = 10,0
RightWidth = 10,0
Banking = 285
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center
Gate = 0 - Normal

CTL_Point 39
X = -620,000
Y = 96,000
Z = 24,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 285
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 40
X = -650,000
Y = 31,000
Z = 225,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 41
X = -650,000
Y = 32,000
Z = 425,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 42
X = -650,000
Y = 38,000
Z = 475,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 43
X = -650,000
Y = 38,000
Z = 525,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 44
X = -650,000
Y = 45,000
Z = 575,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 45
X = -650,000
Y = 45,000
Z = 625,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 46
X = -650,000
Y = 52,000
Z = 675,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 47
X = -650,000
Y = 52,000
Z = 725,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 48
X = -650,000
Y = 59,000
Z = 775,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 49
X = -650,000
Y = 59,000
Z = 875,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 50
X = -675,000
Y = 51,000
Z = 975,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 51
X = -788,000
Y = 51,000
Z = 1025,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel

CTL_Point 52
X = -900,000
Y = 51,000
Z = 975,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 53
X = -950,000
Y = 51,000
Z = 875,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 54
X = -960,000
Y = 86,000
Z = 475,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center
Gate = 0 - Normal

CTL_Point 55
X = -960,000
Y = 108,000
Z = 325,000
LeftWidth = 8,0
RightWidth = 8,0
Banking = 75
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center
Gate = 0 - Normal

CTL_Point 56
X = -965,000
Y = 116,000
Z = 275,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 75
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 57
X = -975,000
Y = 51,000
Z = 75,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 58
X = -975,000
Y = 51,000
Z = -75,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 59
X = -975,000
Y = 59,000
Z = -125,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 60
X = -975,000
Y = 59,000
Z = -175,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 61
X = -975,000
Y = 67,000
Z = -225,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 62
X = -975,000
Y = 67,000
Z = -275,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 63
X = -975,000
Y = 75,000
Z = -325,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 0 - Both Sides

CTL_Point 64
X = -950,000
Y = 47,000
Z = -525,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30
TrackType = 6 - Tunnel
Texture = 1 - Blue Tunnel